tag:blogger.com,1999:blog-4037523431073995642.post6305183113616285877..comments2020-07-12T00:04:49.105-07:00Comments on THE CAPTAIN'S YACHT: Jem Hadar Attack Ship- TechGordashhttp://www.blogger.com/profile/14211416205403658148noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-4037523431073995642.post-64407447299956876392014-01-10T14:16:45.404-08:002014-01-10T14:16:45.404-08:00I KNOW! There will be one tomorrow!I KNOW! There will be one tomorrow!Gordashhttps://www.blogger.com/profile/14211416205403658148noreply@blogger.comtag:blogger.com,1999:blog-4037523431073995642.post-84770336297601607392014-01-10T13:29:16.190-08:002014-01-10T13:29:16.190-08:00Ahhhhh. Ahhhhh. Lewiserhttps://www.blogger.com/profile/17054310997218511980noreply@blogger.comtag:blogger.com,1999:blog-4037523431073995642.post-61792786293903701592014-01-10T07:50:45.186-08:002014-01-10T07:50:45.186-08:00True, but it does have some good matchups. Agains...True, but it does have some good matchups. Against loaded 2-ship fleets trading one or even two 25-point SA ships can still leave you well ahead on points and board position, and the SA bypasses a lot of the defensive benefits that hero ships often run under. Still an uphill struggle, but a better exchange rate than you get against most 3-ship configurations.Dick McGeehttps://www.blogger.com/profile/14521293874696659063noreply@blogger.comtag:blogger.com,1999:blog-4037523431073995642.post-84896734193137954202014-01-10T07:29:22.906-08:002014-01-10T07:29:22.906-08:00Update- No new article today. I forgot to put one ...Update- No new article today. I forgot to put one in the queue last night and I can't access at work. I'll put something up for tomorrow and round out the review. Apologies to the regular readers!Gordashhttps://www.blogger.com/profile/14211416205403658148noreply@blogger.comtag:blogger.com,1999:blog-4037523431073995642.post-13723480237547667272014-01-10T07:28:20.961-08:002014-01-10T07:28:20.961-08:00I definitely lowballed the hit number. I tried out...I definitely lowballed the hit number. I tried out the indie flagship with the Suicide Attack ship, but I found it underwhelming. The whole strategy is not very good at the moment. Gordashhttps://www.blogger.com/profile/14211416205403658148noreply@blogger.comtag:blogger.com,1999:blog-4037523431073995642.post-42425931997571325012014-01-09T15:46:35.585-08:002014-01-09T15:46:35.585-08:00SA AND I stab at thee could also be useful on a sh...SA AND I stab at thee could also be useful on a ship with Data against swarm fleets. Aim the Attack ship at whatever Martok is in and even if you don't knock him out the D7s are going to be hurting.<br /><br />Most of what I had to say was better said by RichLewiserhttps://www.blogger.com/profile/17054310997218511980noreply@blogger.comtag:blogger.com,1999:blog-4037523431073995642.post-8633216187480243002014-01-09T14:04:34.973-08:002014-01-09T14:04:34.973-08:00" Sure, you're going to absolutely destro..." Sure, you're going to absolutely destroy a ship once in a while, but most of the time, you're going to land about two hits, and you're going to be out at least 25 points."<br /><br />How do you figure two hits? Your average result will be three hits and a crit, and per the FAQ there's very few things that apply to either the attack or defense rolls. No Evade, no cloaked dice bonus. There are very few ships that are likely to cancel even one hit with their base agility, and you're not likely to waste an SA run on a ship with an active Sulu or Tetryon Emissions.<br /><br />Trading 25+ points worth of ship for ~3 damage isn't all that attractive, but if it gets a kill you're ahead on points in almost all cases. That's a bigger deal in tourney play than in casual.<br /><br />The fascination with Cheat Death probably stems in part from the fact that Suicide Attack is much easier to land with higher-skill captains, since you have a better idea of whether to take the SA action or not when you move later in the turn. The minimum cost is too high for my tastes even if you can somehow manage to land SA twice, but some people claim to have made it work.<br /><br />The indie flagship card that grants a friendly ship nearby a free maneuver might make SA good enough to really be reliable even with low-skill captains. Similarly, the rare-as-hen's-teeth Romulan Pilot is an enormous boost for would-be kamikazes, and at 3 points crossfaction leaves you at a bargain-ish 28 points minimum.<br /><br />All that said, yeah, it's a bad upgrade, but it still sees a lot more play than Long Range Tachyon Scan.Dick McGeehttps://www.blogger.com/profile/14521293874696659063noreply@blogger.com