First up, the Phased Polaron Beam
Phased Polaron Beam (Dominion/5th Wing Patrol Ship Expansion)
A: 3
Range: 1-2
Attack: Disable this card to perform this attack. All damage inflicted by this attack ignores the opposing ship's Shields. This Upgrade costs +5 Squadron points for any non-Jem'hadar ship.
Cost: 5
A: 3
Range: 1-2
Attack: Disable this card to perform this attack. All damage inflicted by this attack ignores the opposing ship's Shields. This Upgrade costs +5 Squadron points for any non-Jem'hadar ship.
Cost: 5
Unfortunately, it's not
very good and over costed. The problem with a card like this, is that
you can't make it too good, or else it becomes an auto include. Three
attacks is a bit weak to begin with, but not terrible. Range 1-2 is
again serviceable. The ability itself is pretty darn good and if there
were 4 attacks, or it cost 4 it would be pretty much an autoinclude. I
think it's well balanced for what it does, but I don't see it making
many lists. It just doesn't provide enough bang for your buck. This
falls under the category of balanced because it better be!
The photon torpedoes are back, and they aren't a bad
buy for a Jem Hadar ship mainly because there are no range
restrictions. The base attack level of the ship makes this a decent buy.
I wouldn't go looking to throw these into your lists, but if you're
looking for some extra oomph, then this could be an upgrade for you.
Overall, I think this is a good expansion. Weyoun is
the standout and should start making some of your fringy-type lists. I
think he has some great potential down the road. The ship itself is
overcosted, and has an ability that is not very good to begin with. I
like them as back-up ships for a larger, 50 point ship, but they aren't
going to win the battle on their own. The Jem Hadar crew will be great
if they release some decent ships down the line that can be equipped
with some fat crew members.
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