Showing posts with label Tactical Officer. Show all posts
Showing posts with label Tactical Officer. Show all posts

Wednesday, 4 December 2013

Tactical Officer and Tomalak- working through the Valdore


Tomalak looks like he's on Thunderbirds

Today we're going to look at some of the upgrades from the Valdore expansion. We've already covered why Donatra is a fantastic captain. Passive abilities, in theory, are strictly better than abilities requiring an activation as they use up none of your action resource. If you look at your one action per ship per turn as a resource, then you should get to why passive abilities are just so much better than abilities requiring an activation.
Tactical Officer is a 3 pt romulan crew upgrade with the following ability: When removing your target lock from an opposing ship in order to reroll your attack dice, you may re-roll each attack die an additional time. 

An important thing to note is that you can't reroll a reroll unless you have text that explicitly allows you to do so. It doesn't come up very often, but people sometimes forget this particularly rule. Tactical Officer lets you play around with rerolls if you've already taken target lock. Don't use Tactical Officer on a ship with secondary weapons- that should be obvious. Tactical Officer is great if you like using target locks. Often, I find that Target Lock is the absolutely last action I'll take. If you're not going to get shot up, Target Lock is great- otherwise, I typically go for something else to hedge my bets. 

Tactical Officer is a fantastic passive ability that is situational- you need a target lock to use the ability. No real issues here, all passive abilities are situational- Donatra needs a friendly at range 1 to activate. Just remember that these 3 pts will not always be online, unless you're taking a target lock every turn. 

Is Tomalak the least played Romulan captain in the game? My goodness is he terrible. He's essentially Range 3 scan. Your Valdore doesn't come with scan, and Tomalak is a great way to get the basic ability, with non of the token shenanigans. He's also skill 3, so I guess he hasn't figured out how to translate his ability into a scan token. I've never seen him played in a competitive match. 

So the question for today is- which one of you wonderful people can come up with an innovative use for Tomalak? I haven't thought too hard about it, but maybe you guys are just wrecking face with an amazing Tomalak build. Let me know!